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Level 11 - And The Dead Shall Rise |
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Quest Giver: Siendra d’Jorasco, in a small alcove straight north of the
House of Wizardry in House Jorasco Level: 11 party Patron: House Jorasco (6/12/18) Length: long Entry Point: The Spire of Validus in northern Delara’s Graveyard Prereqs: none Recommended Party: standard, a rogue is nice, and someone who can cast bless Base Experience: 3,700 Quest Info: --Creatures: wraiths, zombies, skeletons, mummy, lich --Traps: acid, air, blades Walkthrough: Step in and clear the bottom hall. If you have someone who can cast bless, have them bless the water of the fountain in the middle. Pick up the resulting stones. Begin the very long trek up the Spire. Clear the halls as you go, when you get to the junction rooms use the stones on the altars, they will help fight the undead. Keep an eye open for traps and secret doors on the way up It gets repetitive, but don’t be lulled, the fights stay difficult and you only get one shrine. When you get to the top you will find yourself in a room with 3 altars, clickin on the altars will send you to the peak of the tower and activate the fight with the lich. To make things interesting, the floor becomes ethereal, and while the lich can walk across it, you cannot. He will bombard you with lightning, fire and acid spells, as well as the occasional disintrigrate. Use range on him to get his attention, and melee when he gets close enough. You can jump from corner to corner if you have a jump buff and good hopping skills. Also, community member Thailand_Dan added this tidbit for you casters choosing which spells to use (thanks for the heads up!):
Quote:
End Reward: standard loot choice
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